Package net.jinx.action.input

Interface Summary
Behavior Behavior is what controls a Participant.
 

Class Summary
Action Actions are generated by Behaviors in response to variables set in Condition objects.
ActionMap Behavior implementation that maps input from an array of InputDevice objects to Action objects, which are then processed by the encapsulating Participant.
Condition This is used by Participants to communicate the current situation to their Behaviors.
ControlBinder Contains methods related to detecting the activation of controls.
ControlID Represents a particular control attached to an InputDevice.
InputDevice Wrapper for net.java.games.input.Controller to make it simpler and easier to deal with.
Participant Participant is the base superclass of any kind of Actor that is actively self guiding.
Test Tests the InputDevice class.