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| Packages that use net.jinx.action.input | |
|---|---|
| net.jinx.action.input | |
| net.jinx.action.input.robot | |
| net.jinx.gui | |
| Classes in net.jinx.action.input used by net.jinx.action.input | |
|---|---|
| Action
Actions are generated by Behaviors in response to variables set in Condition objects. |
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| Behavior
Behavior is what controls a Participant. |
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| Condition
This is used by Participants to communicate the current situation to their Behaviors. |
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| ControlID
Represents a particular control attached to an InputDevice. |
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| InputDevice
Wrapper for net.java.games.input.Controller to make it simpler and easier to deal with. |
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| Participant
Participant is the base superclass of any kind of Actor that is actively self guiding. |
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| Classes in net.jinx.action.input used by net.jinx.action.input.robot | |
|---|---|
| Action
Actions are generated by Behaviors in response to variables set in Condition objects. |
|
| Behavior
Behavior is what controls a Participant. |
|
| Condition
This is used by Participants to communicate the current situation to their Behaviors. |
|
| Participant
Participant is the base superclass of any kind of Actor that is actively self guiding. |
|
| Classes in net.jinx.action.input used by net.jinx.gui | |
|---|---|
| InputDevice
Wrapper for net.java.games.input.Controller to make it simpler and easier to deal with. |
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