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java.lang.Objectnet.jinx.action.input.ActionMap
public class ActionMap
Behavior implementation that maps input from an array of InputDevice objects
to Action objects, which are then processed by the encapsulating Participant.
API Stability: Beta.
| Constructor Summary | |
|---|---|
ActionMap()
Constructs a new ActionMap with no InputDevices and no associations. |
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| Method Summary | |
|---|---|
void |
act(Participant p,
float dt)
Polls for input from the InputDevice attached to this ActionMap and then sends action data back to the calling Participant. |
void |
associate(ControlID id,
java.lang.String action)
Associates a control with an action. |
java.lang.String |
getAssociation(ControlID id)
Gets the association for id. |
void |
setInputDevices(InputDevice[] devices)
Sets the array of InputDevices to map from. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public ActionMap()
| Method Detail |
|---|
public void setInputDevices(InputDevice[] devices)
devices - the array.
public void associate(ControlID id,
java.lang.String action)
id - the ControlID to use to obtain input.action - the String specifying name of the action that should be
attached to the control. If this is null, it will remove any association
for id.public java.lang.String getAssociation(ControlID id)
id - the controlID to get the associated action String for.
public void act(Participant p,
float dt)
act in interface Behaviorp - the Participant that needs a decision.dt - the change in time value.
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