|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use MeshElement | |
|---|---|
| net.jinx.video.model | This package contains the
core components of the Vertex Modeler application. Model designers will be most interested in the Model and VertexUtil classes; examine their documentation closely, since you'll be using them extensively. Being aware of the other classes in this package would be handy, as well. |
| Uses of MeshElement in net.jinx.video.model |
|---|
| Subclasses of MeshElement in net.jinx.video.model | |
|---|---|
class |
LineElement
This interface marks a MeshElement as being composed of lines, rather than polygons. |
class |
LineLoop
LineLoop represents a set of lines based on OpenGL's GL_LINE_LOOP drawing mode. |
class |
Lines
Lines represents a set of lines based on OpenGL's GL_LINES drawing mode. |
class |
LineStrip
LineStrip represents a set of lines based on OpenGL's GL_LINE_STRIP drawing mode. |
class |
Polygon
MeshElement implementation that uses OpenGL's GL_POLYGON drawing mode to draw a single polygon. |
class |
Quads
MeshElement implementation that uses OpenGL's GL_QUADS drawing mode to draw quadrilateral shapes (quads). |
class |
QuadStrip
MeshElement implementation that uses OpenGL's GL_QUAD_STRIP drawing mode to draw quadrilateral shapes (quads). |
class |
TriangleFan
MeshElement implementation that uses OpenGL's GL_TRIANGLE_FAN drawing mode to draw triangles. |
class |
Triangles
MeshElement implementation that uses OpenGL's GL_TRIANGLES drawing mode to draw triangles. |
class |
TriangleStrip
MeshElement implementation that uses OpenGL's GL_TRIANGLE_STRIP drawing mode to draw triangles. |
| Methods in net.jinx.video.model that return MeshElement | |
|---|---|
MeshElement[] |
Model.getMeshElements()
Provides an array of MeshElement objects used to construct this Model. |
static MeshElement |
ModelUtil.loadMeshElement(Hierarchy h)
Constructs a MeshElement object from the given Hierarchy. |
static MeshElement |
ModelUtil.loadMeshElement(Hierarchy h,
boolean reduce)
Constructs a MeshElement object from the given Hierarchy. |
| Methods in net.jinx.video.model with parameters of type MeshElement | |
|---|---|
void |
Model.addMeshElement(MeshElement me)
Adds a MeshElement to the model. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||