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Packages that use Scene | |
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net.jinx.action | |
net.jinx.physics | |
net.jinx.physics.fountain | |
net.jinx.physics.spring | |
net.jinx.physics.util |
Uses of Scene in net.jinx.action |
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Methods in net.jinx.action that return Scene | |
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Scene |
Actor.getOwner()
Provides the Scene that owns this Actor. |
Methods in net.jinx.action with parameters of type Scene | |
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void |
AudioRenderer.actorAdded(Actor actor,
Scene scene)
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void |
VideoRenderer.actorAdded(Actor actor,
Scene scene)
If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be added in for rendering. |
void |
Clock.actorAdded(Actor actor,
Scene scene)
Notifies this Clock that an Actor has been added to it's owner. |
void |
SceneListener.actorAdded(Actor actor,
Scene scene)
Called when an Actor has been added to the Scene. |
void |
AudioRenderer.actorRemoved(Actor actor,
Scene scene)
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void |
VideoRenderer.actorRemoved(Actor actor,
Scene scene)
If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be removed from rendering. |
void |
Clock.actorRemoved(Actor actor,
Scene scene)
Notifies this Clock that an Actor has been removed from it's owner. |
void |
SceneListener.actorRemoved(Actor actor,
Scene scene)
Called when an Actor has been removed from the Scene. |
protected void |
Actor.checkAllowAdd(Scene scene)
Provides a way for an Actor to determine if it can be added to a particular Scene. |
protected void |
Actor.ownerChanged(Scene owner)
This method does nothing, but is called when this Actor is added to a Scene. |
void |
Scene.replace(Scene scene)
Replaces this Scene with scene, moving Actor and SceneListener Objects over from one to the other. |
Uses of Scene in net.jinx.physics |
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Methods in net.jinx.physics with parameters of type Scene | |
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void |
Universe.actorAdded(Actor actor,
Scene scene)
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void |
Universe.actorRemoved(Actor actor,
Scene scene)
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Uses of Scene in net.jinx.physics.fountain |
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Methods in net.jinx.physics.fountain with parameters of type Scene | |
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void |
ParticleFountain.actorAdded(Actor actor,
Scene scene)
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void |
ParticleFountain.actorRemoved(Actor actor,
Scene scene)
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Uses of Scene in net.jinx.physics.spring |
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Methods in net.jinx.physics.spring with parameters of type Scene | |
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void |
SpringSheet.actorAdded(Actor actor,
Scene scene)
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void |
SpringSheet.actorRemoved(Actor actor,
Scene scene)
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Uses of Scene in net.jinx.physics.util |
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Methods in net.jinx.physics.util with parameters of type Scene | |
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void |
SceneFactory.configureScene(Scene scene)
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void |
Main.displayGUI(Hierarchy h,
Scene scene)
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void |
PhysicsGUI.displayGUI(Hierarchy h,
Scene scene)
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static void |
Main.loadScene(java.io.InputStream in,
Scene scene)
Builds a SceneFactory from a Java source describing a class with the name "SceneFactoryImpl" that is an implementation of VisibleFactory. |
static void |
Main.loadScene(java.lang.String filename,
Scene scene)
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static void |
Main.loadScene(java.lang.String filename,
Scene scene,
boolean isResource)
Builds a SceneFactory from a Java source describing a class with the name "SceneFactoryImpl" that is an implementation of VisibleFactory. |
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