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java.lang.Object net.jinx.action.Actor net.jinx.physics.spring.SpringSheet
public class SpringSheet
Constructor Summary | |
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SpringSheet(java.lang.String name,
int width,
int height,
int springDepth,
float k,
float b,
float distance,
Vector center,
Vector velocity,
float mass)
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SpringSheet(java.lang.String name,
int width,
int height,
int springDepth,
float k,
float b,
float distance,
Vector center,
Vector velocity,
float mass,
boolean anchorEdges)
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Method Summary | |
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void |
actorAdded(Actor actor,
Scene scene)
Called when an Actor has been added to the Scene. |
void |
actorRemoved(Actor actor,
Scene scene)
Called when an Actor has been removed from the Scene. |
void |
deinit(Context opt)
Deinitializes this Visible, disposing of any resources that it may be using. |
void |
draw(Context opt)
Renders this Visible to glDrawable. |
void |
drawPass(Context opt,
Pass pass)
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void |
init(Context opt)
Initializes this Visible, preparing it for rendering. |
protected void |
processEvent(ActorEvent event)
Processes an ActorEvent. |
void |
setVisible(ParticleVisible visible)
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void |
tag(Tag tag)
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Methods inherited from class net.jinx.action.Actor |
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checkAllowAdd, getName, getOwner, hashCode, ownerChanged, sendEvent, sendEvent, sendEvent |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SpringSheet(java.lang.String name, int width, int height, int springDepth, float k, float b, float distance, Vector center, Vector velocity, float mass)
public SpringSheet(java.lang.String name, int width, int height, int springDepth, float k, float b, float distance, Vector center, Vector velocity, float mass, boolean anchorEdges)
Method Detail |
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public void actorAdded(Actor actor, Scene scene)
SceneListener
actorAdded
in interface SceneListener
actor
- the Actor that has been added.scene
- the Scene that this event came from.public void actorRemoved(Actor actor, Scene scene)
SceneListener
actorRemoved
in interface SceneListener
actor
- the Actor that has been removed.scene
- the Scene that this event came from.public void tag(Tag tag)
public void setVisible(ParticleVisible visible)
public void init(Context opt)
Visible
init
in interface Visible
opt
- describes the rendering options that are being used.public void draw(Context opt)
Visible
draw
in interface Visible
opt
- describes the rendering options that are being used.public void drawPass(Context opt, Pass pass)
drawPass
in interface MultipassVisible
public void deinit(Context opt)
Visible
deinit
in interface Visible
opt
- describes the rendering options that are being used.protected void processEvent(ActorEvent event)
Actor
processEvent
in class Actor
event
- the ActorEvent to process.
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