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public interface View
View implementations represent anything that can be displayed in one of
SplitScreenRenderer's viewports.
The view(GLDrawable,Context,Rectangle) configures the View.
The getVisible() method provides the Visible object to display in the
view.
See the individual method descriptions for more information.
API Stability: Stable.
Method Summary | |
---|---|
void |
deinit(Context opt)
Deinitializes this View. |
Visible |
getVisible()
Provides the Visible object that should be rendered in the viewport. |
void |
init(Context opt)
Initializes this View. |
void |
view(Context options,
java.awt.Rectangle viewport)
Prepares the view. |
Method Detail |
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void init(Context opt)
opt
- the Context object providing data on how rendering should
proceed.void view(Context options, java.awt.Rectangle viewport)
options
- the Context object providing data on how rendering should
proceed.viewport
- the rectangle within the window that this View will be
rendered into. NOTE: The origin in OpenGL is the lower left hand corner,
not the upper left hand corner.Visible getVisible()
void deinit(Context opt)
opt
- the Context object providing data on how rendering should
proceed.
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