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Packages that use PhysicalObject | |
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net.jinx.physics | |
net.jinx.physics.collision | |
net.jinx.physics.fountain | |
net.jinx.physics.gravity | |
net.jinx.physics.spring | |
net.jinx.physics.util |
Uses of PhysicalObject in net.jinx.physics |
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Methods in net.jinx.physics that return PhysicalObject | |
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PhysicalObject |
Contact.collided()
|
PhysicalObject |
Physical.getPhysicalObject()
|
PhysicalObject |
Contact.object()
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Methods in net.jinx.physics with parameters of type PhysicalObject | |
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void |
CollisionDetector.added(PhysicalObject obj)
Called by Universe to notify that a PhysicalObject has been added to the simulation. |
void |
Force.added(PhysicalObject obj)
Called by Universe to notify this Force that a PhysicalObject has been added to the simulation. |
void |
Universe.addObject(PhysicalObject obj)
|
void |
Force.applyForce(PhysicalObject object)
Provides the force acting on object due to this Force. |
java.util.Set |
CollisionDetector.firstContacts(PhysicalObject obj,
float initial,
float deltaTime,
Universe u)
Checks for collisions between PhysicalObject instances previously added via the added(PhysicalObject) method and obj. |
Vector |
Universe.getForce(PhysicalObject obj)
|
void |
EulerIntegrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
|
void |
Integrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
Performs an integration for the given Universe and PhysicalObject. |
void |
RK4Integrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
|
void |
CollisionDetector.removed(PhysicalObject obj)
Called by Universe to notify that a PhysicalObject has been removed from the simulation. |
void |
Force.removed(PhysicalObject obj)
Called by Universe to notify this Force that a PhysicalObject has been removed from the simulation. |
void |
Universe.removeObject(PhysicalObject obj)
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Constructors in net.jinx.physics with parameters of type PhysicalObject | |
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Contact(PhysicalObject obj,
PhysicalObject collided,
float time,
float deltaTime,
Universe u)
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Uses of PhysicalObject in net.jinx.physics.collision |
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Methods in net.jinx.physics.collision with parameters of type PhysicalObject | |
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void |
SphereCollisionDetector.added(PhysicalObject obj)
|
Contact |
SphereCollisionDetector.firstContact(PhysicalObject o1,
PhysicalObject o2,
float initial,
float deltaTime,
Universe u)
|
java.util.Set |
SphereCollisionDetector.firstContacts(PhysicalObject obj,
float initial,
float deltaTime,
Universe u)
|
static float |
CollisionTag.getCoefficient(PhysicalObject obj)
|
static float |
SphereCollisionDetector.getRadius(PhysicalObject obj)
Provides the radius of a PhysicalObject that's been tagged as a sphere for collision detection purposes. |
static boolean |
SphereCollisionDetector.isSphere(PhysicalObject obj)
|
void |
SphereCollisionDetector.removed(PhysicalObject obj)
|
Uses of PhysicalObject in net.jinx.physics.fountain |
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Methods in net.jinx.physics.fountain that return PhysicalObject | |
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PhysicalObject |
ParticleFactory.nextParticle()
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Methods in net.jinx.physics.fountain with parameters of type PhysicalObject | |
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protected void |
TriangleParticleVisible.drawParticle(Context opt,
PhysicalObject obj)
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protected void |
SparkParticleVisible.drawParticle(Context opt,
PhysicalObject obj)
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protected void |
GlowSparkParticleVisible.drawParticle(Context opt,
PhysicalObject obj,
Material m)
|
void |
ParticleFactory.particleDecayed(PhysicalObject obj)
|
Uses of PhysicalObject in net.jinx.physics.gravity |
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Methods in net.jinx.physics.gravity with parameters of type PhysicalObject | |
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void |
Gravity.added(PhysicalObject obj)
|
void |
Gravity.applyForce(PhysicalObject o1)
|
protected static Vector |
Gravity.getForce(PhysicalObject o1,
PhysicalObject o2)
|
static Vector |
Gravity.getObjectCOG(PhysicalObject obj)
Provides the center of gravity of object in object coordinates. |
static Vector |
Gravity.getWorldCOG(PhysicalObject obj)
|
boolean |
Gravity.isBigMass(PhysicalObject obj)
Determines if obj is a gravitationally significant mass. |
void |
Gravity.removed(PhysicalObject obj)
|
Uses of PhysicalObject in net.jinx.physics.spring |
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Methods in net.jinx.physics.spring that return PhysicalObject | |
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protected PhysicalObject |
Spring.getNodeOne()
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Methods in net.jinx.physics.spring with parameters of type PhysicalObject | |
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void |
SpringManager.added(PhysicalObject obj)
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protected void |
GeneralSpring.applyForce(PhysicalObject obj)
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protected void |
DampedSpring.applyForce(PhysicalObject obj)
|
protected void |
Spring.applyForce(PhysicalObject obj)
|
void |
SpringManager.applyForce(PhysicalObject obj)
|
static boolean |
SpringManager.isSpringNode(PhysicalObject obj)
|
void |
SpringManager.removed(PhysicalObject obj)
|
Constructors in net.jinx.physics.spring with parameters of type PhysicalObject | |
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DampedSpring(float k,
float b,
PhysicalObject p1,
PhysicalObject p2)
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DampedSpring(float k,
float b,
PhysicalObject p1,
Vector p2)
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GeneralSpring(float k,
float b,
float d,
PhysicalObject p1,
PhysicalObject p2)
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GeneralSpring(float k,
float b,
float d,
PhysicalObject p1,
Vector p2)
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Spring(float k,
PhysicalObject p1,
PhysicalObject p2)
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Spring(float k,
PhysicalObject p1,
Vector p2)
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Uses of PhysicalObject in net.jinx.physics.util |
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Methods in net.jinx.physics.util that return PhysicalObject | |
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PhysicalObject |
VisiblePhysical.getPhysicalObject()
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Constructors in net.jinx.physics.util with parameters of type PhysicalObject | |
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VisiblePhysical(java.lang.String name,
Visible visible,
PhysicalObject obj)
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