Uses of Class
net.jinx.math.Matrix3

Packages that use Matrix3
net.jinx.math   
 

Uses of Matrix3 in net.jinx.math
 

Fields in net.jinx.math declared as Matrix3
static Matrix3 Matrix3.IDENTITY
          The indetity Matrix3 is usually your starting point for building a transformation Matrix3
 

Methods in net.jinx.math that return Matrix3
 Matrix3 Matrix3.add(Matrix3 m)
           
static Matrix3 MathUtil.calcInertiaTensor(Vector[] positions, float[] masses)
          Calculates an inertia tensor from a set of point masses and their positions in object space.
 Matrix3 Matrix3.multiply(float v)
          Multiplies this Matrix3 by v.
 Matrix3 Matrix3.multiply(Matrix3 m)
          Multiplies m (the multiplicand) by this (the multiplier).
 Matrix3 Matrix3.rotate(Quaternion q)
          Applies a rotation transformation and returns the result.
 Matrix3 Matrix3.rotate(Vector v)
          Applies a rotation transformation and returns the result.
 Matrix3 Matrix3.rotateX(float t)
          Applies a rotation transformation and returns the result.
 Matrix3 Matrix3.rotateY(float t)
          Applies a rotation transformation and returns the result.
 Matrix3 Matrix3.rotateZ(float t)
          Applies a rotation transformation and returns the result.
static Matrix3 Matrix3.rotationMatrix(Quaternion q)
          Constructs a rotation Matrix3 for q.
static Matrix3 Matrix3.rotationMatrix(Vector v)
          Constructs a rotation Matrix3 for v.
 Matrix3 Matrix3.scale(float s)
          Applies a scale transformation and returns the result.
 Matrix3 Matrix3.scale(float x, float y, float z)
          Applies a scale transformation and returns the result.
 Matrix3 Matrix3.scale(Vector v)
          Applies a scale transformation and returns the result.
static Matrix3 Matrix3.scalingMatrix(float s)
          Constructs a scaling Matrix3
static Matrix3 Matrix3.scalingMatrix(float vx, float vy, float vz)
          Constructs a scaling Matrix3
static Matrix3 Matrix3.scalingMatrix(Vector v)
          Constructs a scaling Matrix3
 Matrix3 Matrix3.subtract(Matrix3 m)
           
 Matrix3 Matrix3.transpose()
          Returns a transposed version of this Matrix3
static Matrix3 Matrix3.xRotationMatrix(float t)
          Constructs a rotation Matrix3 for rotating around the X axis.
static Matrix3 Matrix3.yRotationMatrix(float t)
          Constructs a rotation Matrix3 for rotating around the Y axis.
static Matrix3 Matrix3.zRotationMatrix(float t)
          Constructs a rotation Matrix3 for rotating around the Z axis.
 

Methods in net.jinx.math with parameters of type Matrix3
 Matrix3 Matrix3.add(Matrix3 m)
           
 Matrix3 Matrix3.multiply(Matrix3 m)
          Multiplies m (the multiplicand) by this (the multiplier).
 Matrix3 Matrix3.subtract(Matrix3 m)