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java.lang.Objectnet.jinx.action.ActorEvent
net.jinx.action.ClockStateEvent
public class ClockStateEvent
ClockStateEvents are sent out by Clock to notify ClockSensitive and
IdleSensitve Actors that the Clock's state has changed.
API Stability: Stable.
| Field Summary | |
|---|---|
static int |
STATE_PAUSE
State constant to signal that the Clock has paused. |
static int |
STATE_START
State constant to signal that the Clock has started. |
static int |
STATE_STOP
State constant to signal that the Clock has stopped. |
static int |
STATE_UNPAUSE
State constant to signal that the Clock has unpaused. |
| Constructor Summary | |
|---|---|
ClockStateEvent(int state)
Constructs a ClockStateEvent. |
|
| Method Summary | |
|---|---|
int |
getState()
Provides the state constant that was passed in via the constructor. |
| Methods inherited from class net.jinx.action.ActorEvent |
|---|
getSource |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int STATE_START
public static final int STATE_PAUSE
public static final int STATE_UNPAUSE
public static final int STATE_STOP
| Constructor Detail |
|---|
public ClockStateEvent(int state)
state - the state that it will carry.
java.lang.IllegalArgumentException - if state is not one of the STATE_
constants from this class.| Method Detail |
|---|
public int getState()
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