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Packages that use TextureManager | |
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net.jinx.video | Provides an easy to use scene graph API that is intended
for use by OpenGL Programmers, without preventing access to low-level
OpenGL features. If you're interested in constructing arbitrary OpenGL objects, take a look at the Visible interface. Model designers might be more interested in the model subpackage. |
net.jinx.video.model | This package contains the
core components of the Vertex Modeler application. Model designers will be most interested in the Model and VertexUtil classes; examine their documentation closely, since you'll be using them extensively. Being aware of the other classes in this package would be handy, as well. |
Uses of TextureManager in net.jinx.video |
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Methods in net.jinx.video that return TextureManager | |
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TextureManager |
Context.getTextureManager()
Provides the current TextureManager. |
Methods in net.jinx.video with parameters of type TextureManager | |
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void |
Context.setTextureManager(TextureManager textures)
Sets the current TextureManager. |
Uses of TextureManager in net.jinx.video.model |
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Methods in net.jinx.video.model that return TextureManager | |
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TextureManager |
Modeler.loadTextureManager(Hierarchy config)
Constructs and configures a TextureManager object. |
TextureManager |
Modeler.loadTextureManager(Hierarchy config,
Context options)
Constructs and configures a TextureManager object, attaching it to the given Context object. |
Methods in net.jinx.video.model with parameters of type TextureManager | |
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static Model[] |
ModelUtil.loadModelPack(java.io.File jar,
TextureManager tm)
Parses a model pack jar file, loading textures and returning the Models. |
static Model[] |
ModelUtil.loadModelPack(java.util.jar.JarFile jf,
TextureManager tm)
Parses a model pack jar file, loading textures and returning the Models. |
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