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Packages that use Matrix3D | |
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net.jinx.slowmath |
Uses of Matrix3D in net.jinx.slowmath |
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Methods in net.jinx.slowmath that return Matrix3D | |
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Matrix3D |
Matrix3D.applyPerspective(Real d)
Applies a perspective transformation and returns the result. |
static Matrix3D |
Matrix3D.identity()
Provides an identity Matrix3D. |
Matrix3D |
Matrix3D.multiply(Matrix3D m)
Multiplies m (the multiplicand) by this (the multiplier). |
static Matrix3D |
Matrix3D.perspectiveMatrix(Real d)
Constructs a perspective transformation Matrix3D. |
Matrix3D |
Matrix3D.rotate(Quaternion q)
Applies a rotation transformation and returns the result. |
Matrix3D |
Matrix3D.rotate(Vector v)
Applies a rotation transformation and returns the result. |
Matrix3D |
Matrix3D.rotateX(Real t)
Applies a rotation transformation and returns the result. |
Matrix3D |
Matrix3D.rotateY(Real t)
Applies a rotation transformation and returns the result. |
Matrix3D |
Matrix3D.rotateZ(Real t)
Applies a rotation transformation and returns the result. |
static Matrix3D |
Matrix3D.rotationMatrix(Quaternion q)
Constructs a rotation Matrix3D for q. |
static Matrix3D |
Matrix3D.rotationMatrix(Vector v)
Constructs a rotation Matrix3D for v. |
Matrix3D |
Matrix3D.scale(Real s)
Applies a scale transformation and returns the result. |
Matrix3D |
Matrix3D.scale(Real x,
Real y,
Real z)
Applies a scale transformation and returns the result. |
Matrix3D |
Matrix3D.scale(Vector v)
Applies a scale transformation and returns the result. |
static Matrix3D |
Matrix3D.scalingMatrix(Real s)
Constructs a scaling Matrix3D. |
static Matrix3D |
Matrix3D.scalingMatrix(Real vx,
Real vy,
Real vz)
Constructs a scaling Matrix3D. |
static Matrix3D |
Matrix3D.scalingMatrix(Vector v)
Constructs a scaling Matrix3D. |
Matrix3D |
Matrix3D.translate(Vector v)
Applies a translation transformation and returns the result. |
static Matrix3D |
Matrix3D.translationMatrix(Vector v)
Constructs a translation Matrix3D. |
Matrix3D |
Matrix3D.transpose()
Returns a transposed version of this Matrix. |
static Matrix3D |
Matrix3D.xRotationMatrix(Real t)
Constructs a rotation Matrix3D for rotating around the X axis. |
static Matrix3D |
Matrix3D.yRotationMatrix(Real t)
Constructs a rotation Matrix3D for rotating around the Y axis. |
static Matrix3D |
Matrix3D.zRotationMatrix(Real t)
Constructs a rotation Matrix3D for rotating around the Z axis. |
Methods in net.jinx.slowmath with parameters of type Matrix3D | |
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Matrix3D |
Matrix3D.multiply(Matrix3D m)
Multiplies m (the multiplicand) by this (the multiplier). |
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