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Packages that use Universe | |
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net.jinx.physics | |
net.jinx.physics.collision | |
net.jinx.physics.fountain |
Uses of Universe in net.jinx.physics |
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Methods in net.jinx.physics that return Universe | |
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Universe |
Universe.getParent()
Provides the Universe that is the parent of this Universe. |
Methods in net.jinx.physics with parameters of type Universe | |
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java.util.Set |
CollisionDetector.firstContacts(PhysicalObject obj,
float initial,
float deltaTime,
Universe u)
Checks for collisions between PhysicalObject instances previously added via the added(PhysicalObject) method and obj. |
void |
EulerIntegrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
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void |
Integrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
Performs an integration for the given Universe and PhysicalObject. |
void |
RK4Integrator.integrate(Universe u,
PhysicalObject obj,
float deltaTime)
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void |
Universe.setParent(Universe parent)
Sets the parent of this Universe. |
Constructors in net.jinx.physics with parameters of type Universe | |
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Contact(PhysicalObject obj,
PhysicalObject collided,
float time,
float deltaTime,
Universe u)
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Universe(Integrator integrator,
Universe parent)
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Uses of Universe in net.jinx.physics.collision |
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Methods in net.jinx.physics.collision with parameters of type Universe | |
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Contact |
SphereCollisionDetector.firstContact(PhysicalObject o1,
PhysicalObject o2,
float initial,
float deltaTime,
Universe u)
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java.util.Set |
SphereCollisionDetector.firstContacts(PhysicalObject obj,
float initial,
float deltaTime,
Universe u)
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Uses of Universe in net.jinx.physics.fountain |
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Methods in net.jinx.physics.fountain with parameters of type Universe | |
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void |
ParticleFountain.setParentUniverse(Universe parent)
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Constructors in net.jinx.physics.fountain with parameters of type Universe | |
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ParticleFountain(java.lang.String name,
Universe universe,
ParticleFactory factory)
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ParticleFountain(java.lang.String name,
Universe universe,
ParticleFactory factory,
float releaseRate,
float decayAfter)
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ParticleFountain(java.lang.String name,
Universe universe,
ParticleFactory factory,
ReleaseControl releaseControl,
float decayAfter)
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