Uses of Class
net.jinx.physics.Contact

Packages that use Contact
net.jinx.physics   
net.jinx.physics.collision   
 

Uses of Contact in net.jinx.physics
 

Methods in net.jinx.physics that return Contact
 Contact[] PhysicalObject.finalContacts()
          Provides the final Contacts for this PhysicalObject, after all calculations for position have been completed by a Universe.
 Contact PhysicalObject.lastContact()
          Provides the most recent (possibly incomplete) Contact still being used for calculating position on this PhysicalObject.
 Contact PhysicalObject.lastFinishedContact()
          Provides the most recent complete Contact still being used for calculating position on this PhysicalObject.
 

Methods in net.jinx.physics with parameters of type Contact
 boolean PhysicalObject.hasContact(Contact c)
           
 

Uses of Contact in net.jinx.physics.collision
 

Methods in net.jinx.physics.collision that return Contact
 Contact SphereCollisionDetector.firstContact(PhysicalObject o1, PhysicalObject o2, float initial, float deltaTime, Universe u)