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| Packages that use Contact | |
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| net.jinx.physics | |
| net.jinx.physics.collision | |
| Uses of Contact in net.jinx.physics |
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| Methods in net.jinx.physics that return Contact | |
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Contact[] |
PhysicalObject.finalContacts()
Provides the final Contacts for this PhysicalObject, after all calculations for position have been completed by a Universe. |
Contact |
PhysicalObject.lastContact()
Provides the most recent (possibly incomplete) Contact still being used for calculating position on this PhysicalObject. |
Contact |
PhysicalObject.lastFinishedContact()
Provides the most recent complete Contact still being used for calculating position on this PhysicalObject. |
| Methods in net.jinx.physics with parameters of type Contact | |
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boolean |
PhysicalObject.hasContact(Contact c)
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| Uses of Contact in net.jinx.physics.collision |
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| Methods in net.jinx.physics.collision that return Contact | |
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Contact |
SphereCollisionDetector.firstContact(PhysicalObject o1,
PhysicalObject o2,
float initial,
float deltaTime,
Universe u)
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