|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface Audible
Audible represents something that makes a sound or affects sound in some
way. Implementing Audible allows the creation of any audio effect that may
be needed, since any AL or ALC commands can be used.
API Stability: Alpha; this is subject to change at any time.
Method Summary | |
---|---|
void |
deinit()
Deinitializes this Audible, disposing of any resources it may be tying up. |
void |
init(net.java.games.joal.AL al,
net.java.games.joal.ALC alc)
Initializes this Audible, preparing it for use. |
void |
update()
Updates OpenAL with new data for this Audible. |
Method Detail |
---|
void init(net.java.games.joal.AL al, net.java.games.joal.ALC alc)
al
- the AL object to use for audio rendering. If this is null, a
NullPointerException should be thrown.alc
- the ALC object to use for audio rendering. If this is null, a
NullPointerException should be thrown.void update()
void deinit()
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |