||Provides utility methods for various mathematical and physics operations.
||Matrix3 is a 3x3 matrix class, suitable for graphics and physics operations.
||Matrix4 is a 4x4 matrix class intended for graphical tranformation
operations, however, it isn't designed in the typical fashion of most
graphical Matrix classes I've seen.
||Quaternion is effectively, a 4 element vector with special functionality.
||Vector is a set of three floats, as X/Y/Z coordinates.