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Uses of Actor in net.jinx.action |
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Subclasses of Actor in net.jinx.action | |
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class |
ActorView
Actor wrapper class for one of Vertex Modeler's View implementations, so they can be used with the action package. |
class |
AudioRenderer
Renders the Audible Actors in a Scene using OpenAL and the Deimos Audio library (the net.jinx.audio package). |
class |
Clock
Clock keeps track of time for a Scene and then activates other Actors by sending them ClockEvent and IdleEvent objects. |
class |
RealTimeClock
Clock extension where ClockEvents are sent at regular intervals. |
class |
Scene
Scene is an Actor that contains other Actors. |
class |
SteppingClock
Clock extension that is used to manually step time in the simulation. |
class |
VideoRenderer
VideoRenderer renders the visible Actors in a Scene using OpenGL and Vextex Modeler's internals (the net.jinx.video and net.jinx.video.model packages). |
class |
VisibleActor
Actor wrapper class for one of Vertex Modeler's Visible implementations, so they can be used with the action package. |
Methods in net.jinx.action that return Actor | |
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Actor |
Scene.getActor(java.lang.String name)
Provides the Actor with the given name. |
Actor |
ActorEvent.getSource()
Provides the source Actor that this ActorEvent originated from. |
Methods in net.jinx.action with parameters of type Actor | |
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void |
AudioRenderer.actorAdded(Actor actor,
Scene scene)
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void |
VideoRenderer.actorAdded(Actor actor,
Scene scene)
If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be added in for rendering. |
void |
Clock.actorAdded(Actor actor,
Scene scene)
Notifies this Clock that an Actor has been added to it's owner. |
void |
SceneListener.actorAdded(Actor actor,
Scene scene)
Called when an Actor has been added to the Scene. |
void |
AudioRenderer.actorRemoved(Actor actor,
Scene scene)
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void |
VideoRenderer.actorRemoved(Actor actor,
Scene scene)
If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be removed from rendering. |
void |
Clock.actorRemoved(Actor actor,
Scene scene)
Notifies this Clock that an Actor has been removed from it's owner. |
void |
SceneListener.actorRemoved(Actor actor,
Scene scene)
Called when an Actor has been removed from the Scene. |
void |
Scene.addActor(Actor actor)
Adds an Actor to this Scene. |
void |
Scene.removeActor(Actor actor)
Removes an Actor from this Scene. |
protected void |
Actor.sendEvent(Actor target,
ActorEvent event)
Sends an ActorEvent directly to the target Actor. |
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