Uses of Class
net.jinx.action.Scene

Packages that use Scene
net.jinx.action   
net.jinx.physics   
net.jinx.physics.fountain   
net.jinx.physics.spring   
net.jinx.physics.util   
 

Uses of Scene in net.jinx.action
 

Methods in net.jinx.action that return Scene
 Scene Actor.getOwner()
          Provides the Scene that owns this Actor.
 

Methods in net.jinx.action with parameters of type Scene
 void AudioRenderer.actorAdded(Actor actor, Scene scene)
           
 void VideoRenderer.actorAdded(Actor actor, Scene scene)
          If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be added in for rendering.
 void Clock.actorAdded(Actor actor, Scene scene)
          Notifies this Clock that an Actor has been added to it's owner.
 void SceneListener.actorAdded(Actor actor, Scene scene)
          Called when an Actor has been added to the Scene.
 void AudioRenderer.actorRemoved(Actor actor, Scene scene)
           
 void VideoRenderer.actorRemoved(Actor actor, Scene scene)
          If actor is either a net.jinx.video.View or a net.jinx.video.Visible, then it will be removed from rendering.
 void Clock.actorRemoved(Actor actor, Scene scene)
          Notifies this Clock that an Actor has been removed from it's owner.
 void SceneListener.actorRemoved(Actor actor, Scene scene)
          Called when an Actor has been removed from the Scene.
protected  void Actor.checkAllowAdd(Scene scene)
          Provides a way for an Actor to determine if it can be added to a particular Scene.
protected  void Actor.ownerChanged(Scene owner)
          This method does nothing, but is called when this Actor is added to a Scene.
 void Scene.replace(Scene scene)
          Replaces this Scene with scene, moving Actor and SceneListener Objects over from one to the other.
 

Uses of Scene in net.jinx.physics
 

Methods in net.jinx.physics with parameters of type Scene
 void Universe.actorAdded(Actor actor, Scene scene)
           
 void Universe.actorRemoved(Actor actor, Scene scene)
           
 

Uses of Scene in net.jinx.physics.fountain
 

Methods in net.jinx.physics.fountain with parameters of type Scene
 void ParticleFountain.actorAdded(Actor actor, Scene scene)
           
 void ParticleFountain.actorRemoved(Actor actor, Scene scene)
           
 

Uses of Scene in net.jinx.physics.spring
 

Methods in net.jinx.physics.spring with parameters of type Scene
 void SpringSheet.actorAdded(Actor actor, Scene scene)
           
 void SpringSheet.actorRemoved(Actor actor, Scene scene)
           
 

Uses of Scene in net.jinx.physics.util
 

Methods in net.jinx.physics.util with parameters of type Scene
 void SceneFactory.configureScene(Scene scene)
           
 void Main.displayGUI(Hierarchy h, Scene scene)
           
 void PhysicsGUI.displayGUI(Hierarchy h, Scene scene)
           
static void Main.loadScene(java.io.InputStream in, Scene scene)
          Builds a SceneFactory from a Java source describing a class with the name "SceneFactoryImpl" that is an implementation of VisibleFactory.
static void Main.loadScene(java.lang.String filename, Scene scene)
           
static void Main.loadScene(java.lang.String filename, Scene scene, boolean isResource)
          Builds a SceneFactory from a Java source describing a class with the name "SceneFactoryImpl" that is an implementation of VisibleFactory.